Rating Player Defensive Fouls Drawn and Committed
I have no idea how important defensive fouls are. This bothers me, as fouls are an important part of the game. Clearly you’d prefer to draw more fouls than you commit, but how important is it relative to the other things players do? How might a player and team increase (decrease) the number of fouls […]
A Model for Offensive Rebounding Rates
A few months ago I took my first look at trying to neutralize rebounding rates. Since that time I’ve given a lot of thought as to what we really want to know about rebounding rates. In an ideal world we could measure a rating for each player that would allow us to parameterize rebounding rates […]
Measuring 3pt Shooting Ability With a Multilevel Model
Over the past couple of months I took an awesome class on categorical data analysis. Although it may not sound like it, this sort of data analysis has a lot of application to basketball, as it covers analyzing and building models for things like odds of events, probabilities of success, etc. Although we didn’t cover […]